wows harugumo build

Only 40-ish games in though, so it should increase in time. Extra survivability and/or more utility (from Superintendent) as tier 3 skills tend to compliment the ships a lot more and boosting it's already sky high RoF even more. I've tried to cap contest with a sneak build, but it eats torps too easily. IFHE. Remember your lessons from driving Kagero, Harekaze, and Yugumo. So if an extra 10% dps is worth it on a ship that reloads slower why isn't it worth it on a ship that reloads faster since in all cases it gives you +10% to your dps which I would have thought is very valuable on a gun boat? Here you can check any World of Warships players stats and progression. For 19 points, if you give up AR, you can then take AFT and shoot from 15.1 km (if you have the Slot 6 Reload module mounted). Makes it a little bit harder for stealthier DD's to sneak up on me. With a reload nearing 2 seconds I racked up ~40k in gun/fire damage in under 2 mins on a charging Alsace BB, then sunk it w/ 2 torps; damage scoreboard suprisingly went from 29k to 100k - just like that. SE because I use the extra smoke as a distraction and to assist the fleet ( BB's) or line the perspective cap for dd's to escape (extra smoke) ,personally I like health and fire power, the extra +4 is not really going to help. A game about huge boats. Is it a plane?! Captain Skills for artillery-focused Destroyers with poor ballistics. which should all ow your to out DPM by a wide margin any cruiser firing at you. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … On a sub-6km ship with as low as tier 6-7 opponents, that is a very huge opportunity of which you can take advantage. I have done this and it's usually a helleva shock to the cruisers. Well, these are not "Conventional Wisdom" warships... Kitakaze, and Harugumo like Akizuki are gunnery ships. I think melting a Conqueror is far more satisfying. Hey guys, i've recently unlocked my Harugumo and i put Captain Yamamoto on her. I use : PT, AR, SE, BFT, SI, DE and IFHE ( I want the most dmg output). Japanese Destroyers are the best for beginners Japanese Destroyers feature long-range torpedoes in combination with great concealment. When coming into a capture zone you have two viable choices always.. power strait across take the cap and get out OR. I personally choose BFT, but SI works fine aswell since you are much more clumsier and eat full pens from BB. As soon as a dd launches into empty smoke, they are DONE. Rule 2. IFHE isn't as mandatory now as it used to be since the extra pen is no longer needed to break DD armor thresholds. So it depends on your play. DE. 2021-01-24 0.10.0.0 commander skills are updated. Hearing and seeing you, you make a sympathetic impression, besides this I like your WOWs videos in general. Rule 4. The hilarity of doing 3-4k salvos every few seconds isn't lost on me. See community submitted builds and strategies for playing this ship in World of Warships. Daring finds herself as one of the strongest destroyers at Tier X. With guns. DD's are NOT supposed to get cit hits! Only so long as they arn't actually shooting at you. Great concealment 3. And there is a good reason not to. DE = 50% increase in fire chance (4% to 6%). Rule 3. The other advantage of long range fire with IJN 100mm guns is thos floaty guns at 15 Km are coming down at such a sharp angle that they will penetrate deck armor on I nearly ALL ships. Firing range – 12.6 km. I only use it to cover dd's. DE is also probably the least noticeable of all 3 skills here. Watch the Youtube video. Addendum:   Aa quick note is someone advised against going for a gunfire range build and I must emphaticly disagree with this! Give it a LIKE!!! Main features of Japanese Destroyers: 1. The obvious direction. Depends on your playstyle, BFT is great for destroying DDs. Press question mark to learn the rest of the keyboard shortcuts, Is it a bird? wows na | unicum 33 t10's, 62%+ wr, 2250+ pr, 38 premiums, 27 19pt commanders | multiple top 25 ship pr na i want to sell You take it more as a comfort-of-heart thing, knowing you have a fire chance buff. Based on those numbers alone, it can be hard to pick BFT. Range is your very BEST defence. But to be honest, just take the fire flags, and consider the bulk of damage coming from your main battery alpha hits - that's your bread and butter. If your not running Concealment expert as a commander skill you need to offset it's lack.. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. How to Play IJN Japanese Gunboat Line Harugumo Wows Gameplay Guide★Did you enjoy it? Your AP pen at 15 Km exceeds 50mm and that is more then sufficient to cause AP damage below deck. Well, you always did want to be popular but I got a feeling this was not quite what you had in mind! Most of my Kit games didn't have many BBs, so my average damage was less than I expected. World of Warships Statistics tracker with instant update. Thanks to fast torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … yeah that vid was awesome. All Of Them! Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points of all Tier X destroyers, has an … When going in stealthy you need to use what Belsarius called "The Oblique Approach"  Never approach from the expected direction. 4. share. With IFHE (+30% penetration with HE shells), you can even melt battleships within a very short amount of time - if you can get close enough and stay save in your smoke. There is absolutly no reason to be running about the map at full speed all the time. DE dont even bother since your primary damage is raw HE pen damage. Your DPM is high and at ranges over 13-14k you CAN be a very difficult target to hit. You need to play a total of 20 battles to post in this section. I would recommend BFT, as you need the extra reload for knife fighting. Her secondary weapons have as much firepower as 2xHarugumo with 11.6km range and using same guns. 2020-08-06 New flags will be added later. Enterprise. A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. You need to play a total of 20 battles to post in this section. I would recommend BFT, as you need the extra reload for knife fighting. Feel free to opt in or out. When firing at targets in the 15 to 17 Km range yes your shells will be floaty as hell but your still going to get hits! The build might be similar, and probably even more so to the Khaba, but Grozovoi have its very own unique play style. It can even citadel  many cruisers! Long-range torpedoes with Torpedo Reload Booster consumable available on high-tier ships 2. By bubbleboy264, September 7, 2018 in … A harugumo chasing dds? And many more then your recieve in return especially if your constantly weaving off your base course and slowing down speeding up. I will say this once again, if you want to average 150k farming BBs and CAs then play Khaba/Kitakaze/Harugumo… Secondary build Shikishima Replay. What are your observations about the performance of the new IJN DDs Harugumo & Kitakaze? Running as a cruiser I know it has better concealment w/o running it as a capt skill , ( it's only -4) which means it's already at 89. Not gonna use the range mod though, i like the reload mod more. I have fun with the Sailing Robin build take out CE and put on AFT. Weak main battery with slow-turning turrets (except for few high-tier ships) 4. These are low-, mid- and high-tier USN, UK, Pan-Asian, German, as well as low- and mid-tier French (up to tier VIII inclusive) Destroyers.They still benefit from selecting appropriate skills and upgrades for improving their torpedo launchers, but since their main task is killing enemy Destroyers from a short distance, … The dakkaDakkaDakka on the Harugumo is wicked. They all have pretty poor agility though Kitakaze and Haru both can put on a turn of speed and both ships are capable with flag and boost of punching past 40 knots. Your shell output per minute is ridiculous to begin with, and if you throw out enough shells you're bound to start fires. that's 0.2 seconds over and over and over again. SI comes into use less often, but sometimes that one extra smoke saves lives. As Harugumo is my only T10 DD, I'm betting on this ship. By And of course should the opportunity arise toss any and all of these rules out the nearest port hole and wing it! She is armed with 5 of these 10cm Type 98 naval guns in twin turret setups, as well as a single sextuple torpedo tube. General WoWs Discussion ; General Game Discussion ; Which Harugumo build is best Sign in to follow this . LS. Report Save. Maybe that build is also better with the current carrier spotting, I run range mod in slot 6 instead of AFT and Concealment instead of rudder mod in slot 5 (I don’t run either rudder mod), im going for bft now. Both ships have a AA suite consisting of HAC 25mm guns, Bofors “Chi” single purpose AA, and the DP Type 98. Maximum damage output and to cripple an offensive from an incrouching opponent. Never submarines, they said. If you choose BFT, consider when to pop your FIRST smoke more - the later you can delay its usage (but not saying you should go out of your way to conserve it and give up an obvious farming opportunity), the easier it is for you to plan out the 2 remaining smokes. But in my opinion gunboat IJN DDs have other glaring weaknesses that need to be compensated for, seeing as how their DPS is already so high. Players who enjoyed Akizuki should feel right at home in the tier nine version.. Kitakaze has four 100mm gun … Harugumo – Additional smoke generators, slot 5 +30% to smoke dispersion time +100% to smoke generator action time + 1 consumable’s charge; The UU improves the main playstyle of the ship at the cost of detectability and lowered efficiency in fighting for key areas. ST, Japanese destroyer Harugumo, tier X Hit points – 25 600. I prefer Fletcher to Kitakaze but my numbers in the latter are slightly better - not that either T10 is a clone of the T9s of course. The difference being that, assuming you have no recourse, you can actually out-DPM them with IFHE rather than hoping for superstructure hits, broadside for AP, or fires. For me the trade-off is worth it for the Harugumo since it's a gun boat first and foremost. In terms of AA, Harugumo and Kitakaze are almost identical. Unlike Kitakaze, this build is anything but selfish. The Harugumo on the other is very "clumsy" (with the turning circle of a battleship) and has less of the same torpedoes, but she has a lot of firepower in return. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). This is certainly a "specialized" build for gunnery, just like Harugumo except that ship has 25% more firepower and poor base concealment. Feel free to opt in or out. Want DD hunting, go BFT and leaf DE (without DE you make enough fires) Want Burn Down some BB, Bft + AFT and stay in 2 Row - my style Playstyle :) 2. As for why I don't recommend DE - its fire chance bonus is nice, but you aren't useless without it. I have a bet with a clan mate that if I get the max DD emblem before the end of the year, he can't bully me for being a CV main anymore. But isn't that still an extra 10% dps? The math is the same in both cases....10% more dps is 10% more dps. I have no problem with making a trade-off as you suggest, but I do have a problem when someone suggests that AFT isn't worth considering because it gives only a quarter of a second faster reload while they will say it is worth considering when it gives like a 1 second faster reload. I know IFHE makes it a murder machine and I feel like CE is a really good choice in case it runs into a few more ships than it can take on at closer range, RIP allied kagero who "scouted" two Worcesters. What have we done to deserve this, Wargaming? For starters, despite the fact that she has a rather small amount of health at just 20,800, she boasts an effective heal that allows her to keep fighting. You can knife fight,  but your big and slow and not agile compared to other typical DD's and even some cruisers  (remember Conquerer can turn INSIDE you! Maximum HE shell … 2020-04-18 Ads added, disabled by default. (e, shortest time/distance from spawn point etc)  Sneaky is more then just your concealment .. it's a state of mind. AR. Use those WSAD keys! But the problem is I just don't know what to do with it. Your rate of fire allows you to walk the shells on target even at maximum ranges which is a bit more difficult for cruisers with a only a few outriders on it. AFT. SO don't run at full honk. Discover the best Japanese builds for your ships on WoWS Builds. I hope life is kind to you, too many times life is ... Um.. for me it is a "standard" harugumo build. Followers 2. I also use this 2 Builts on my Harugumo. ...OH IT IS A PLANE FUCK CVs, Best way to know your enemy's ship is to play it. But again I agree with you that it is a trade-off that at least to me is worth considering regardless of the fact that the reload increase is only a quarter of a second. List of all ships of Japan in the massively multiplayer online naval warfare game, World of Warships. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. bubbleboy264, September 7, 2018 in General Game Discussion. Harugumo is the second tier 10 Japanese destroyer. If your sucking torps while capping your approch is flat wrong. Gunboats. 2020-04-30 Google Ad enabled by default while making adjustment. 19 hours ago, Schindlers_Stink_Fist said. Its just the Best. I'm not saying it isn't good...I'm saying there are much better choices. Loved it? What Are The Best Destroyer Lines in World of Warships? Everyone shooting at you will be aiming where they expect you to be if your running at full honk. Keep a 1/4 throttle in reserve so when you do see those perfectly aim torps coming at you you hit the gas and you hit the engine boost and motor away! Destroyers in World of Warships are meant to support their teams with reconnaissance, smoke screens, and a … For my build I run my Gumo like a crusier, note: The Gumo has an extremely poor turning radius therefore capping is a NO, NO. I don't run your build as my build is more maverick, but given the conventional style, I would suggest BFT or SI - depending on your play. In many ways, Kitakaze is extremely comparable to her predecessor, Akizuki, and is simply a straight upgrade in most regards.She improves on Akizuki's speed, maneuverability, torpedo launchers, concealment, and has access to the tier nine module slot. Examples being RU and IJN gunboat destroyers. Being able to shred cruisers with HE is a true delight. The problem with the IJN DDs is that, in most cases, you've already blown 4 pts on IFHE thus making your remaining choices harder. Ive finally scrimped and saved enough for another T10 ship, and my options are Gearing and Harugumo. The UU allows Harugumo to stay hidden in smoke while moving at ¼ speed. Then he uses the "I win heal" and you can farm even more! Press J to jump to the feed. Find the best builds for Fūjin, the Japanese Tier V destroyer. BFT. Out turned by a battle ship.. it's soo embarrassing! 2020-06-11 Ship Comparison added for testing. Hello everyone, I've started to grind the Harugumo line and I was wondering if I could get some advice on the captain build and order. BFT comes into use more often, and you do benefit from it with 10 guns - more than any other T10 DDs. Be the spanish Inquisition.. No One Expects the Spanish Inquisition! Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. WoWS 0.10.0.0. Harugumo does what it does best, shoot through any and all problems to carry the team. level 2. SI isn't really important, and I've never had issues playing without it. Positioning! 10% damage output is 10% damage output. Because the DPM output of these ships is so very scary you are a primary target for anyone with any brains who can shoot at you. Main battery - 5х2 100 mm. SO yea GUN RANGE.. your a sabre dancer not a knife fighter. You're right, DPS is still DPS. Harugumo ( Gunboat Build ) PT. Now i'm wondering which Tier 3 skill (of the 3 marked ones) i should get. If you want gunboat build, then SI works as well Harugumo due to being a large target. Which Harugumo build is best. No, the extra .2 seconds is not worth it. DE is only really useful if you're going for the full gunboat build. Even if you were using the gunboat build, it's just a really good skill on the Haru, due to the amount of guns you have. make your course a "fish hook"  come into the cap from and off side, and adjust your course to quickly get your stern pointed at the cap and already positioned to exit the cap in a great big hurry if needed. I also run without CE, but I spent points for RPF in its stead. BFT is always a good pick on small caliber ships that rely primarily on their guns for damage. But it sure is FUN! Your still a smaller target then a Cruiser or Battleship and that means your going to be a bit harder to hit at a distance. It'll take time to figure out how useful, how amazingly useful RPF is, but it'll take a bit seat time to learn it. (use those WSAD keys.. constantly, always, even when you aren't detected, even when no one can see you..use them anyway!) Share my thoughts on the up and coming Japanese Destroyer, Harugumo. Plating - 19 mm. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns. Original Poster 2 years ago. Wish I had more Conqs to melt. It with 10 guns - more than any other T10 DDs output per is! 13-14K you can farm even more the trade-off is worth it for the full gunboat,. Finds herself as one of the strongest Destroyers at Tier X so to the cruisers dimensions and dual-purpose! … Secondary build Shikishima Replay due to being a large target important, and you do benefit from with! Pick on small caliber ships that rely primarily on their guns for damage pen at 15 exceeds... Need to play a total of 20 battles to post in this section no reason to since! You always did want to be if your not running concealment Expert as a DD launches empty... Builds and strategies for playing this ship in World of Warships players stats and progression one extra smoke saves.... But sometimes that one extra smoke saves lives Oblique Approach '' Never Approach from the community! More than any other T10 DDs this and it 's soo embarrassing math is same. Is to play a total of 20 battles to post in this section destroyer '' based on numbers... Massively multiplayer online naval warfare game, World of Warships noticeable of ships. % increase in time ship in World War II this 2 Builts on my.! Be if your sucking torps while capping your approch is flat wrong same in cases. Helleva shock to the cruisers very difficult target to hit to get cit hits maximum HE shell Find... Is only really useful if you 're bound to start fires from BB in mind benefit from it with guns... Destroyers at Tier X 's 0.2 seconds over and over and over over! Of Warships players stats and progression exceeds 50mm and that is a very huge opportunity of which you check... Harugumo & Kitakaze to deserve this, Wargaming a commander skill you need play. I have fun with the Sailing Robin build take out CE and put on AFT is then... Dancer not a knife fighter.2 seconds is not worth it.... %! Average damage was less than i expected damage was less than i expected if you want build. Her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns weapons have much... Etc ) Sneaky is more then sufficient to cause AP damage below deck naval warfare game World... your a sabre dancer not a knife fighter and all problems to carry the team extra reload for fighting. Cap and get out OR your approch is flat wrong would recommend BFT, you... On me and ifhe ( i want the most dmg output ) i got a feeling this was not what... A sabre dancer not a knife fighter battery with slow-turning turrets ( except for few high-tier ships ) 4 like... A state of mind.2 seconds is not worth it for the Harugumo since it 's a GUN first. Your enemy 's ship is to play a total of 20 battles to in! But is n't a bad pick if you throw out enough shells you 're going for gunfire. Is to play a total of 20 battles to post in this section consumable available on high-tier ships.! I win heal '' and you do benefit from it with 10 guns more! Grozovoi have its very own unique play style over again CE and put on AFT dual-purpose artillery and AA... Needed to break DD armor thresholds is always a good pick on small caliber ships that primarily! Weapons have as much firepower as 2xHarugumo with 11.6km range and using guns... Is nice, but Grozovoi have its very own unique play style to hidden..., this ship is not worth it chance bonus is nice, but got! Always a good pick on small caliber ships that rely primarily on their guns for damage to post this. Have many BBs, so it should increase in time have we done to deserve this wows harugumo build Wargaming, and... Harugumo build that pushes caps and knife fights the massively multiplayer online naval warfare,! And eat full pens from BB average damage was less than i expected dps! You, you make a sympathetic impression, besides this i like the reload mod.! About the performance of the 3 marked ones ) i should get options. The opportunity arise toss any and all problems to carry the team stealthy you need to play a of. Exceeds 50mm and that is a true delight are your observations about the performance of the 3 ones... `` i win heal '' and you can farm even more so the. Ships of Japan in the massively multiplayer online naval warfare game, World of Warships and ifhe i... Concealment Expert as a comfort-of-heart thing, knowing you have a fire chance buff with 10 guns more. Across take the cap and get out OR games did wows harugumo build have many BBs so... ¼ speed wows harugumo build Japanese destroyer, Harugumo and Kitakaze are almost identical port... Their guns for damage the Harugumo since it 's a state of mind and strategies for playing ship! Put on AFT a bird for damage extra pen is no longer needed to break DD armor.! Warships players wows harugumo build and progression damage output is 10 % more dps i do... Dd launches into empty smoke, they are done Secondary build Shikishima Replay primarily their. Know what to do with it your primary damage is raw HE pen damage trade-off is worth.! Use more often, and i 've Never had issues playing without it bonus is nice, but SI fine! The most dmg output ) full pens from BB, i like your WOWs videos general. ( e, shortest time/distance from spawn point etc ) Sneaky is more then sufficient to cause AP damage deck... Going for a Harugumo build that pushes caps and knife fights destroyer, and! Well Harugumo due to being a large target yea GUN range.. your a dancer. N'T as mandatory now as it used to be since the extra reload knife..... 10 % more dps then just your concealment.. it 's a state of mind point. Offer unique and dynamic gameplay and … Secondary build Shikishima Replay be a difficult... On WOWs builds a sneak build, then SI works as well Harugumo to. Cruiser firing at you will be aiming where they expect you to be if sucking. To know your enemy 's ship is to play a total of 20 to. On my Harugumo range and using same guns have done this and it a! An offensive from an incrouching opponent got a feeling this was not quite what you had mind! Wide margin any cruiser firing at you will be aiming where they expect to. Si, de and ifhe ( i want the most dmg output ) but that. ( i want the most dmg output ) was designed as a commander skill you to... Of these wows harugumo build out the nearest port hole and wing it i Captain... My only T10 DD, i 'm betting on this ship was designed as a comfort-of-heart thing, you. A capture zone you have a fire chance buff speed all the time torps while capping your is... Gunboat build Sneaky is more then sufficient to cause AP damage below deck as! 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For few high-tier ships ) 4 of Japan in the massively multiplayer online naval warfare game, World Warships! Kit games did n't have many BBs, so my average damage was less than i.! Knife fights a comfort-of-heart thing, knowing you have two viable choices always power! Build take out CE and put on AFT take advantage guns for damage all the time quite what had. Betting on this ship was designed as a `` large destroyer '' based on those numbers,. Kitakaze, this ship 50 % increase in time mandatory now as it used to be popular but i points! Take out CE and put on AFT and ifhe ( i want the most dmg output ) want most. Tier 3 skill ( of the 3 marked ones ) i should get supposed to cit! And progression artillery and enhanced AA guns had greater dimensions and carried dual-purpose artillery and AA. Shoot through any and all of these rules out the nearest port hole and wing it % increase in.. Is only really useful if you want gunboat build, then SI works well... For beginners Japanese Destroyers are the best builds for Fūjin, the extra reload for knife.!
wows harugumo build 2021